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Tweaking to fit GUI #3
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Nohbody
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TestPanel Demo
only because Git suggested that i add this
working collector, now need coins and then more functonality
…sappear at this point. now need to tie that to the character class and increment their score
…ohbody-master Conflicts: src/DBOps.java
…ohbody-master Conflicts: src/DBOps.java
Nohbody master
Snake game hell yeah
…ite a bit of enhancement.
…ite a bit of enhancement.
pull reequestes are making more sense
…ohbody-master Conflicts: src/Snake/GameApplet.java src/Snake/src/GameApplet.java src/collector/src/tileMapStuff/Entity.java src/collector/src/tileMapStuff/Game.java src/collector/src/tileMapStuff/Map.java src/gui/GUI.java src/gui/LoginPanel.java src/gui/MenuPanel.java src/main/DBOps.java src/main/Driver.java src/main/Listener.java src/main/TestPanel.java src/snake/GameApplet.java
… the proximity works and can collect score.
…om coin generation.
Conflicts: src/collector/src/tileMapStuff/Game.java
…ust going to keep it.
Conflicts: src/collector/src/tileMapStuff/Game.java
newer physics and mulit-thread that we dont need.
… exception handling to one of my threads.
Hallelujah
…me way as the GameApplet
…s code is kind of a mess. this looks way better than before and counts the score correctly.
Okay, this should get messages to send how I want
To make it more fair.
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